CREATING IMMERSIVE REALITIES, ENSURING SEAMLESS EXPERIENCES
TRAVIS MILLER
GAME DESIGNER & QA ENGINEER
Since 2019, I have been developing and designing my own games. Using tools such as Unreal Engine, Godot, Unity, Jira, Confluence, Miro, and more.
Right now, I am working at PlayStation Quality Assurance as a Network, Compatibility, and Performance Test Analyst. Providing Quality Assurance for AAA Console and PC games.
RELEASED AAA TITLES








